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Category: Android Games

Android Game Reviews

Hives Review – Escape the Grid

Hives is the second title of Loner Cat, an Italian team that after the arcade Infinity Ripple returns with a puzzle based on spatial intelligence developed using Corona, a cross-platform framework based on the Lua language, with simple mechanics but ready to test your skills.

Gameplay – Find the right path

The logic behind the game is simple: all levels are formed by a grid of hexagons in which you have to move from point A to point B, moving through swipe in one of the six possible directions using a limited number of moves. Each movement however will take us to the last available cell of the grid, so you must carefully plan each move by making the most of the grid shape to get to the end point, but without any hurry. From these few but precise elements comes a gameplay that can create a very challenging puzzle game to which you add other important elements.

Some hexagons have different characteristics such as breaking once crossed, changing the level, or give extra moves, increasing the variety to the levels. If the level of challenge seems too low in the first few minutes Hives offers different categories of levels with five different degrees of difficulty, with increasingly complex grids, with the last two more different with different ideas than the basic gameplay of the simplest levels.

Graphics – Blue & Black

As for the gameplay, also from the technical point of view Hives focuses on visual solutions that are not very complex and clear: on the grid of blue hexagons on a black background moves our white reference point that leaves a trail between a swipe and the other, thus always being easily readable thanks to movements always fluid. The electronic and hammering musical background will accompany us for all levels.

Gladihoppers Review – Gladiators, I greet you!

The Swedish studio Dreamon Studios, creator of Jumpy Canyon and Bouncy Basketball, returns to the mobile stores with Gladihoppers. Taking advantage of the physics of the basketball title they want to bring something new and original to smartphones and tablets. This new production, set in the era of ancient Rome between gladiators and roosters and Egyptians, offers an arcade point of view in combat with white weapons.

Gameplay – Death, death, death!

The focal point of the title are bloody and frantic fights one on one hopping instead of running towards your enemy via swipe on the left side of the screen. The combat system, which needs a few games to be mastered at its best, is composed of directional attacks with different power and speed to be performed by swipe on the right side of the screen, making every duel fun. This is accompanied by damage management based on the type of weapons, armor and character statistics, speed of movement and which part of the body is hit but is not fully exploited.

The main mode, waiting for the career that should arrive in the future, is the Arcade where you must defend the emperor from a tribe of Gauls in revolt against his villa ready to assassinate him in a series of duels that unfortunately show the side to a certain repetitiveness. The other two “quick fight” modes, where you can customize your guerreiro by choosing equipment from a wide range of weapons, shields and armor; and “pratice” unfortunately they do not add much variety to the experience but they are more useful to fully learn the combat system, lacking a tutorial or anyway a guide inside the application.

Graphics – 2D + 3D = 5D?

Gladihoppers combines sprite in pixel art from the retro style of the fighters to environments, in this version only three, three-dimensional with a more modern style offering a unique style with lots of bloodsheds.

#Drive Review – It’s a long way to the top

Since Temple Run and Subway Surfers, the endless runner genre has evolved and titles like Pinout or Chameleon Run have added variety to the genre. The guys from Pixel Perfect Dude, a Polish developer and publisher, have contributed to this historic game formula. #DRIVE is an endless driving inspired by action movies and the “road movies” of the 70s and 80s that tries to offer the simplest approach possible allowing the player to get in the car immediately with an experience without too many frills.

Drive Game Android

Gameplay – The farther you go, the better

#DRIVE puts us at the wheel of a car on procedurally generated long highways in which we will always cross five cities within the level. The control scheme is typical of the mobile platform: the acceleration of our car is automatic while it is possible to move to the right or left by plugging one of the sides of the screen while braking while holding down both, very useful when you have to avoid obstacles or perform sudden maneuvers.

All while keeping an eye on the amount of fuel in the tank and the level of damage as the farther we go the greater the traffic and the number of cars to avoid, complicating our journey . Fortunately on the way we will find service stations at the sides of the road to refuel or repair the car, donut shops to use to keep the police at bay to our pursuit or power ups to make our journey easier.

There are about 30 cars available, all inspired by historic real cars like the Citroen 2CV, the Delorean, the powerful Renault 5 Turbo, the local Fiat 500 and off-road vehicles of all ages and sizes, each with different characteristics such as speed, grip and acceleration that can be improved by spending the corks collected.

Graphics – A road movie in low poly

The cars and settings created in low poly by Karol Miklas return the feeling of the films to which it is inspired, thanks also to a typical aesthetic of the 70s and 80s, as well as the soundtrack. Currently, three different locations are available: starting from the desert areas of the United States of America, passing through the snowy provinces of England, up to the forests of Germany (others will come with the next updates); each with its own colors and rich in details.

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